End of Fall Quarter

We just recently finished up our final presentation for the end of the quarter, and have a bunch of awesome design and development progress.

Matt and Mekan have gotten the Kinect receiving data and tracking gestures, which is an intrinsic part of how our installation is going to work.

Bogdan, Emma, Brad, and Theo have also been working on some more design concepts.

I worked on creating our research and process document. You can go ahead and download the PDF to take a look by clicking here. The documents noted at the end of the PDF as being on the CD are those that are included in this here blog post.

The designers will be working over Thanksgiving break to create additional design comps, and when we come back from the break we’ll be picking and choosing what we like best to nail down our final design direction by week two of winter quarter so we can start learning how to create the dynamic assets in Stage3D. The developers will be working on a Flash demo of the interface and getting our Kinect and projector mounted and working (we need to hang this equipment top-down from the ceiling, so a lot of time and care is going to be involved!). Around week six we hope to be putting design and development together so that by weeks nine and ten, we’ll just have bug fixes left.

In the meantime, we’ll also be looking in to materials to use for the blocks that will make the center of our projected interface work. We’ve got a couple different options for materials – the two we’re currently playing with being strong glass and foam core – so we’ll be studying costs and how well the materials stand up to abuse, since this project will need to be able to take a fairly heavy beating across about six hours of use at Imagine RIT.

We’ll see you after Thanksgiving!

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